Post by TOKY™ on Mar 4, 2013 21:52:01 GMT -8
Okay I am just going to keep a log of my ideas here for this site.
Feel free to post comments, questions, or suggestions.
Input helps with the development process.
I am wanting to build a site that is loosely based off of Adventure Time. Not an actual fandom site or an AU site. Just one that takes some of the elements of AT and created a new world from it. I don't like running fandom sites so yeah, it'll be semi-original. And then people who don't watch AT can still join and blah blah blah I'm rambling. Okay w/e.
Below are just vague idea lists of what I have in mind for elements on the site. I will add, alter, or omit parts of these as I further develop the idea in my mind.
Feel free to post comments, questions, or suggestions.
Input helps with the development process.
I am wanting to build a site that is loosely based off of Adventure Time. Not an actual fandom site or an AU site. Just one that takes some of the elements of AT and created a new world from it. I don't like running fandom sites so yeah, it'll be semi-original. And then people who don't watch AT can still join and blah blah blah I'm rambling. Okay w/e.
Below are just vague idea lists of what I have in mind for elements on the site. I will add, alter, or omit parts of these as I further develop the idea in my mind.
Site Name: OH MY GOSH
Goddess Name: Gosh Golly
Land Name: The Land of Mmm
- Map of the world
Kingdoms' ages. Oldest to Youngest
Undead - Mountain - Fire - Ice - Sweets - Sky
SITE DESCRIPTION
Welcome to the land of Mmm, a phantasmal and unique world that is ripe with adventure! Ruled by the goddess Gosh Golly, Mmm is full of all sorts of unique places and people created by her hand. The goddess' eyes are always watching over her precious world, ready to lend a helping hand or whisper advice into the winds. The land is ruled by six kingdoms: Sweets, Fire, Ice, Mountain, Sky, and Undead. Each kingdom has established itself in it's own individual way and have thrived in these lands for centuries. However much of Mmm is still untamed and uncharted. It is these parts of the world that call to the adventurer in a person's soul. Many young citizens of the kingdoms pack of their belongings and set out to make their fame and fortune in the ruins, dungeons, and wilds of Mmm. Some have succeeded and some have not, but all have had a taste of Mmm's thrills. The question is though, will you answer to adventure's call too?
SWEETS KINGDOM
One of the younger kingdoms in Mmm, the Sweets kindgom is most known for prospering adventurers. The native inhabitants of these dessert and candy themed lands are the Hengeyokai, animal shifters who feel the feel the call of the wild everyday. The people who have chosen a more domestic life have built a large and rather modernized city to offer a wide selection of local professions as well as goods. The kingdom's main income comes from the trading of their carefully created but oh-so-delicious foods. The reigning royalty are known to be kind hearted, if not a little too innocent. They get along fairly with all kingdoms save for that of the Undead. For some reasons sweets and death just don't mix. Currently however the two kingdoms are on a trading treaty, though it is rocky.
UNDEAD KINGDOM
The oldest kingdom of Mmm, the Undead kingdom is nestled deep in the southwestern swamps of the continent. When a person dies there are three things that may happen to them. Their soul may pass on to the afterlife, leaving behind the world of Mmm. Or, if for some reason the soul is still tethered to these lands, they will become a specter or a vampire. It is these people who make up the Undead Kingdom. The kingdom itself is rather simple in structure, unneeding of many of the modern luxury due to the undead state of its residents. Every building however is built on large stilts to stand above the murky swamp waters and travel for the non-deceased must be done by boat. The kingdom is namely known for their production of poisons and other underhanded tools that are great for the serious adventurer. The royalty of the land tend to seem rather cold and uncaring toward the other kingdoms, particularly that of the Sweets kingdom. Currently however the two are on a rocky trading treaty.
MOUNTAIN KINGDOM
A fairly old kingdom, the Mountain kingdom has been forged over a long period of time. The local inhabitants, namely earth elementals and trolls, have carved away at the interior of one of Mmm's largest northern mountains, building within it their underground home. Very few of the Mountain kingdom actually become adventurers, the trading market for them too lucrative to give up. The lands are rich in metals and gems, making the kingdom the wealthiest of them all. Much of the inhabitants are artisans of some sort, their specialty being that of weaponry and jewelry. It is these things that they are known to trade. An adventurer is off to a get start if they can get their hands on a weapon made by the hands of a Mountain kingdom artisan. The royalty of the kingdom tend to seem very serious, if not stern. They have a mutual dislike with the sky kingdom and thus the royalty often bicker with one another. They are just too different, the land and the sky.
ICE KINGDOM
In the snowy northeaster part of Mmm the Ice kingdom is a decently old kingdom. Consisting namely of water and ice elementals the land is a lot more difficult for other races to thrive in. Once known to be nomads much of the residents live in small villages scattered along the land, namely the shores. The main income of the kingdom comes from fishing, the waters by the kingdom very plentiful with a wide variety of sealife. However many of their youngest citizens try their hand at adventuring before retiring into the life of a fisher. The reigning royalty are very old-fashioned and down to earth, only truly having an issue with the fire kingdom. Often these two royal families will fight, their elements just too different from one another to get along for long.
FIRE KINGDOM
Similarly to the Ice kingdom, the Fire kingdom is a well aged kingdom consisting namely of elementals. The active volcanic land is too difficult for non-fire elementals to live on, let alone thrive. The most militaristic of the kingdoms, the fire kingdom is made of a metal fortress nestled among the volcanoes. Few of the elementals here actually try their hand at adventuring. Similar to the Mountain kingdom many of the residents are artisans or work in the large forges that the kingdom is known for.The Fire kingdom makes their money through the forging of refined metal thanks to the ease of access to lava in their area, their trade namely being with the Mountain kingdom. The royalty of this land are very hot-headed and easy to anger, thus causing them to always be in disputes with their opposing element: the Ice kingdom.
SKY KINGDOM
The youngest kingdom of Mmm, the Sky kingdom is not located on the actual content. Above Mmm migrates a floating island, drifting through the clouds. It is here that the Sky kingdom was founded. A very technologically advanced city, the Sky kingdom is on the forefront of modernization. The main residents of the island are technomancers, humans that have become fused with the technology they love so much. For this, the Sky kingdom makes their fortune off of the technological wonders that they create, for both domestic and adventuring life. The royalty of the Sky kingdom can be quite wild and whimsical, causing them to irritate the more stern royalty of the Mountain Kingdom. This difference has created a mutual dislike between the two.
+ CHARACTER CLASSES
- Royalty; lead the kingdoms or related to the rulers of them
- Citizens; the people that just live in each of the kingdoms
- Adventurers; wanderers that don't live in the kingdoms
- Maybe some more classes? Or sub-classes?
+ CHARACTER RACES
- Can be human (the generic go-to race) or non-human
- Non-human will depend on the kingdom that they come from
-- will have some pre-set options per kingdom for non-human races
-- like, undead can have vampires, mountain could have trolls, and etc.
- Members will have the option to create their own races too
+ PLOT AND EVENTS
- Maybe some kingdoms bickering with or disliking one another
-- fire/ice, mountain/sky, sweets/undead pairings?
- Have special 'relics' that adventurers will compete to win
- Possible introduction of a grand villain to fuk shiz up
- Characters can work their way up in the ranks
-- Adventurers can become Heros or Villains
-- Lower level royalty can work their way up to rule sections of their kingdom
+ DUNGEON RUNS
- Will have a Dungeon Master to run these
-- adventurers, solo or in groups, can sign up for a 'dungeon run'
-- the DM will set up a dungeon for them to find their way through
-- depending on luck and their performance they may win a relic, gems, or nothing
-- all adventurers have a chance to be injured in dungeon runs
+ MEMBER OPTIONS
- Can create their own races (with approval of staff)
- Can create their own powers (with approval of staff)
- Can found IC groups/organizations/gangs (with approval of staff)
- Adventurers can "discover" new dungeons or locations (with approval of staff)
+ STORE OPTIONS
- Currency, which will be gems, will be paid in offerings to Gosh
- Can purchase a hover bike for transportation (namely adventurers)
- Can purchase a communicator for long-distance contact
- Can purchase a single power for a human
- Citizens can purchase an adventure pack to become an Adventurer
- Adventurers can sell their adventure packs to retire and become a Citizen
- Adventurers can sell relics/items they get from their dungeon runs
- Adventurers can purchase special items to help with dungeon runs
- Can purchase the "discovery" of a new race or power
Goddess Name: Gosh Golly
Land Name: The Land of Mmm
- Map of the world
Kingdoms' ages. Oldest to Youngest
Undead - Mountain - Fire - Ice - Sweets - Sky
SITE DESCRIPTION
Welcome to the land of Mmm, a phantasmal and unique world that is ripe with adventure! Ruled by the goddess Gosh Golly, Mmm is full of all sorts of unique places and people created by her hand. The goddess' eyes are always watching over her precious world, ready to lend a helping hand or whisper advice into the winds. The land is ruled by six kingdoms: Sweets, Fire, Ice, Mountain, Sky, and Undead. Each kingdom has established itself in it's own individual way and have thrived in these lands for centuries. However much of Mmm is still untamed and uncharted. It is these parts of the world that call to the adventurer in a person's soul. Many young citizens of the kingdoms pack of their belongings and set out to make their fame and fortune in the ruins, dungeons, and wilds of Mmm. Some have succeeded and some have not, but all have had a taste of Mmm's thrills. The question is though, will you answer to adventure's call too?
SWEETS KINGDOM
One of the younger kingdoms in Mmm, the Sweets kindgom is most known for prospering adventurers. The native inhabitants of these dessert and candy themed lands are the Hengeyokai, animal shifters who feel the feel the call of the wild everyday. The people who have chosen a more domestic life have built a large and rather modernized city to offer a wide selection of local professions as well as goods. The kingdom's main income comes from the trading of their carefully created but oh-so-delicious foods. The reigning royalty are known to be kind hearted, if not a little too innocent. They get along fairly with all kingdoms save for that of the Undead. For some reasons sweets and death just don't mix. Currently however the two kingdoms are on a trading treaty, though it is rocky.
UNDEAD KINGDOM
The oldest kingdom of Mmm, the Undead kingdom is nestled deep in the southwestern swamps of the continent. When a person dies there are three things that may happen to them. Their soul may pass on to the afterlife, leaving behind the world of Mmm. Or, if for some reason the soul is still tethered to these lands, they will become a specter or a vampire. It is these people who make up the Undead Kingdom. The kingdom itself is rather simple in structure, unneeding of many of the modern luxury due to the undead state of its residents. Every building however is built on large stilts to stand above the murky swamp waters and travel for the non-deceased must be done by boat. The kingdom is namely known for their production of poisons and other underhanded tools that are great for the serious adventurer. The royalty of the land tend to seem rather cold and uncaring toward the other kingdoms, particularly that of the Sweets kingdom. Currently however the two are on a rocky trading treaty.
MOUNTAIN KINGDOM
A fairly old kingdom, the Mountain kingdom has been forged over a long period of time. The local inhabitants, namely earth elementals and trolls, have carved away at the interior of one of Mmm's largest northern mountains, building within it their underground home. Very few of the Mountain kingdom actually become adventurers, the trading market for them too lucrative to give up. The lands are rich in metals and gems, making the kingdom the wealthiest of them all. Much of the inhabitants are artisans of some sort, their specialty being that of weaponry and jewelry. It is these things that they are known to trade. An adventurer is off to a get start if they can get their hands on a weapon made by the hands of a Mountain kingdom artisan. The royalty of the kingdom tend to seem very serious, if not stern. They have a mutual dislike with the sky kingdom and thus the royalty often bicker with one another. They are just too different, the land and the sky.
ICE KINGDOM
In the snowy northeaster part of Mmm the Ice kingdom is a decently old kingdom. Consisting namely of water and ice elementals the land is a lot more difficult for other races to thrive in. Once known to be nomads much of the residents live in small villages scattered along the land, namely the shores. The main income of the kingdom comes from fishing, the waters by the kingdom very plentiful with a wide variety of sealife. However many of their youngest citizens try their hand at adventuring before retiring into the life of a fisher. The reigning royalty are very old-fashioned and down to earth, only truly having an issue with the fire kingdom. Often these two royal families will fight, their elements just too different from one another to get along for long.
FIRE KINGDOM
Similarly to the Ice kingdom, the Fire kingdom is a well aged kingdom consisting namely of elementals. The active volcanic land is too difficult for non-fire elementals to live on, let alone thrive. The most militaristic of the kingdoms, the fire kingdom is made of a metal fortress nestled among the volcanoes. Few of the elementals here actually try their hand at adventuring. Similar to the Mountain kingdom many of the residents are artisans or work in the large forges that the kingdom is known for.The Fire kingdom makes their money through the forging of refined metal thanks to the ease of access to lava in their area, their trade namely being with the Mountain kingdom. The royalty of this land are very hot-headed and easy to anger, thus causing them to always be in disputes with their opposing element: the Ice kingdom.
SKY KINGDOM
The youngest kingdom of Mmm, the Sky kingdom is not located on the actual content. Above Mmm migrates a floating island, drifting through the clouds. It is here that the Sky kingdom was founded. A very technologically advanced city, the Sky kingdom is on the forefront of modernization. The main residents of the island are technomancers, humans that have become fused with the technology they love so much. For this, the Sky kingdom makes their fortune off of the technological wonders that they create, for both domestic and adventuring life. The royalty of the Sky kingdom can be quite wild and whimsical, causing them to irritate the more stern royalty of the Mountain Kingdom. This difference has created a mutual dislike between the two.
+ CHARACTER CLASSES
- Royalty; lead the kingdoms or related to the rulers of them
- Citizens; the people that just live in each of the kingdoms
- Adventurers; wanderers that don't live in the kingdoms
- Maybe some more classes? Or sub-classes?
+ CHARACTER RACES
- Can be human (the generic go-to race) or non-human
- Non-human will depend on the kingdom that they come from
-- will have some pre-set options per kingdom for non-human races
-- like, undead can have vampires, mountain could have trolls, and etc.
- Members will have the option to create their own races too
+ PLOT AND EVENTS
- Maybe some kingdoms bickering with or disliking one another
-- fire/ice, mountain/sky, sweets/undead pairings?
- Have special 'relics' that adventurers will compete to win
- Possible introduction of a grand villain to fuk shiz up
- Characters can work their way up in the ranks
-- Adventurers can become Heros or Villains
-- Lower level royalty can work their way up to rule sections of their kingdom
+ DUNGEON RUNS
- Will have a Dungeon Master to run these
-- adventurers, solo or in groups, can sign up for a 'dungeon run'
-- the DM will set up a dungeon for them to find their way through
-- depending on luck and their performance they may win a relic, gems, or nothing
-- all adventurers have a chance to be injured in dungeon runs
+ MEMBER OPTIONS
- Can create their own races (with approval of staff)
- Can create their own powers (with approval of staff)
- Can found IC groups/organizations/gangs (with approval of staff)
- Adventurers can "discover" new dungeons or locations (with approval of staff)
+ STORE OPTIONS
- Currency, which will be gems, will be paid in offerings to Gosh
- Can purchase a hover bike for transportation (namely adventurers)
- Can purchase a communicator for long-distance contact
- Can purchase a single power for a human
- Citizens can purchase an adventure pack to become an Adventurer
- Adventurers can sell their adventure packs to retire and become a Citizen
- Adventurers can sell relics/items they get from their dungeon runs
- Adventurers can purchase special items to help with dungeon runs
- Can purchase the "discovery" of a new race or power