A seadog looking for crewmates
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Post by Elena on Dec 8, 2014 23:40:58 GMT -8
How long should a healthy site last? 1 year? 3 years? 5? In the context of our young adulthood, that’s honestly a lot of time like, PARDON THE “IM GETTING OLD WHAT DO I DO” RANT but I think a lot of us are either about to enter the 20s or are already in the 20s in 10 years (give or take a couple) we’ll be around 30 and if a healthy rp lasts 5 years and we don’t multi-task sites (which is hard to do with jobs and school and life and also what people have pointed out to be a contributing factor to this problem) that means we get 2 sites to play in before 30, if sites should last 3 years that only grows it to 3 sites. Even if 1 year is considered a healthy age (which is really pretty short for the typical rp pace) that still isn’t a lot of time for those with lots of interests *
But yeah, to be honest, I’m not sure if ‘stick to it!’ is a really good answer for this. For every site that’s made another possible site has to sit on the backburner and with time running short it’s too hard for a lot of us to just let it sit. Well, there are sites which live (healthily) 5 years or more. The longer a site lives, the healthier it is - otherwise it wouldn't have.Mine is 4 and a half, aand I knew some lasting for 5+ years. Some for around 10 years already(some original fantasy, some Harry Potter, dragons or other fandoms), and in the Star Trek (or Star Wars - I am confounding them as RPGs concern, since I was never a part of those RPGs, even if in theory the movies are separate in my mind, because Star Trek is Jean Luc Picard &co, and Star Wars Luke Skywalker &co) there are a few "fleets" active for more than 15 years. And the people who were once 16 or 20 at their beginning, are now in their late 30s or more... So I think the and longest a site lives is better, it gives stability. And for the ones into writing in a certain genre, they can be a heaven... Why celebrating people with little attention span, instead of those who are constant and dedicated? Why transforming dedication in a fault ("woah, an old site") as if old would be something bad, expired like food?
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Post by Zozma on Dec 11, 2014 19:35:27 GMT -8
I agree wholeheartedly, Elena and brought it up elsewhere. >.> I feel like older, longer lived sites are somehow repugnant to most people and it's a nasty shame. People work hard to keep those sites up and going and what do they get? A bunch of other people snubbing their nose up at it. Give people a choice and they outright say that out of two sites exactly the same, with everything they want, they'll choose the newer site.
And I won't even get into how immature and childish (not to mention hypocritical) the arguments people throw up for that logic is. >.> I already wrote an essay on it and I'm kinda tired of trying to drive home a point to people who just don't care.
Anyway, I'm getting off topic a bit. Obviously, you can't expect people to keep running a site that's no longer fun for them. I get that. But if they're still excited about the idea and still willing to allow people into the circle, what's wrong with that? So many sites out there look like the same old thing and you gotta wonder why they had to make their own when there's a replica of it out there. Like... city and school RPs. What makes one person's so different? Some really are and they have a unique take on the genre. But most of the time, it's just a population of half-baked sites that last for a few weeks. How do they get any actual RPing done in that time? D: It takes me that long to really sink my teeth into a new character.
I guess I don't really understand the jumping from site to site, either but I've been known to watch a site for weeks and even start applications for them privately on my computer but eventually, I realize I don't have the time. (Especially right now.) But I think too many people see a site, instantly love it, instantly register, instantly make a character and then realize they either don't fit with the rest of the community or they don't have the time. I don't consider trying a new genre flaky, though. I find it admirable when people step outside of their box but hey, it isn't always going to be their thing so you can't fault them for stepping away.
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