|
Post by Ai on Apr 14, 2015 1:29:57 GMT -8
So this site has been my plot baby since a year ago and I've been working on it on and off. Some setbacks include deciding a skill system and making sure none of the races are op.
Basically this is an Original Fantasy site that I based off a novel I'm making for the storyline with some elements based on a few rpgs I played namely Legend of Mana and a few of the final fantasies. There would be three main races available to play in initially, Mages, who control elemental and arcane magic, A race called Joumee, which are shapeshifters that also have a special ability to be bonded to the person they decide to give half their soul to, and Humans that are basically living in a steampunked part of the world where airships and blacksmithing is the shit.
Their powers differ with each race, I want to ask if you guys would want either A) A list of set skills that can be upgraded, B) The ability to make your own custom skills following a guideline I will put out for each race. Or C) the same as B, but with your skills being jotted down into a skill compendium, if you should want to, so that other peeps can choose the same skill if they wish.
Another thing that is vital to the site would be tower bosses, which would be what the site's events would circle in. This original fantasy site is basically a rift between the races, although everyone is on peaceful terms, everyone is still wary of each other (esp the mages, because they went batshit cray a few centuries ago). So trust is hanging on a thread and a war may break out soon and a weird tower suddenly sprung out in the middle of the world, where most of the events will hold.
The tower itself is corrupted, basically it's the area that needs to be beaten before we go to the next arc. I already have the second arc planned but I don't want to spoil stuff. I really just want a general concensus on how this site will be received since we have a ton of good original fantasy sites around.
Also guilds, missions, and party rewards all around. It'll basically be your good, old fantasy adventure world, almost sandboxey, and the plot progression will depend on the outcome of the events. Yes events can be failed, and if peeps fail major events, the plot will adjust accordingly.
Thoughts?
|
|
Phantom of the Black Parade
|
Post by Kuroya on Apr 14, 2015 3:15:40 GMT -8
This actually sounds really cool and with what I see here I'd be down for doing the thing.
I guess my questions are is this going to be mmo style and how many stats are you dealing with?
|
|
|
Post by Ai on Apr 14, 2015 6:24:16 GMT -8
Thanks!!!! I'm glad you liked the idea~
No stats lmao I'm so scared of sites that have stats on top of skills so skills are the only one levelled here.
It's not mmo style, it's basically the real world and it's gonna have it's own lore and even a religion. The site is 90% done so I really am just checking how many peeps may want to join in once we open o/
|
|
Phantom of the Black Parade
|
Post by Kuroya on Apr 14, 2015 8:47:29 GMT -8
Ahhh mkay it had sounded very mmo-esque so I was thinking it was going to be one. I hate stat heavy systems but for me sites like this are made or broken by the actual battle type stuff so while I love the idea, I personally would have to see the level system and all that before I can definitively say yes or no to joining and all that
|
|
|
Post by Ai on Apr 14, 2015 21:09:24 GMT -8
Well as for the skills, each member can start off with initial of four, depending on race and they all start with level one. Exp can be earned through posting or event rewards and there will be a shop to buy progression of skills up until level five.
That's basically how the skill goes. Battle system will be pretty lax, rp wise. I thought of using dice but I know a lot of people don't like that. The only heavily moderated threads will be events and boss-fight ones. So all-in-all I'm giving the members freedom to do battles as they wish as long as their party members/ spar partners go along with it. You can even do missions as you see fit, the missions basically will just act as prompts and the general theme of what you should be doing.
|
|
|
Post by ๖ۣۜΩmega on Apr 15, 2015 3:23:40 GMT -8
This sounds pretty g and I'd be down for it. Uh, I can't think of anything atm orz
|
|
Phantom of the Black Parade
|
Post by Kuroya on Apr 15, 2015 5:14:16 GMT -8
are the staff going to track these numbers or are the members? how are you going to make sure that there's no cheating? are you using the money and shop plugins or just the money? how many skills can someone get before they max out if they can only start with four?
i'm not trying to be harsh i promise, i'm just asking a bunch of questions to try to see how much thought you've put into it since yeah systems are my big thing and i'm trying to see if there's any gaping holes in it
|
|
|
Post by Ai on Apr 15, 2015 11:37:47 GMT -8
We are going to set up a shop thread for it and no new skills are going to be added to the profile without us collecting money and accepting the proposed skill first. Members are allowed an initial of four skills but they can create new skills as many as they want up until ten (soft cap for now) as long as they have the money for it.
We will be editing the apps ourselves. So yeah staff will be keeping track of the numbers. All you guys need to do is to create your things and have fun and do missions with each other and stuff \o/
i should probably edit my original post to include these details
And no not at all keep the questions coming. I'd like to know what kind of things peeps want and not want anyway and seeing what I can tailor to fit with the site I envisioned.
|
|
Phantom of the Black Parade
|
Post by Kuroya on Apr 15, 2015 12:06:14 GMT -8
how will disputes be handled if two players can't reach an agreement? what will you do if you get players who just want to endlessly grind to get stronger skills and then turn and curbstomp people who are slower? what will you do if the rp goes on long enough to create a new/old member debate? how difficult will it be to level and can this possibly be broken?
*still just trying to see where the system flaws are since all systems have flaws, it's just a matter of how big they are, don't mind me, i'm not trying to be mean i promise*
|
|
|
Post by Ai on Apr 15, 2015 19:55:18 GMT -8
Disputes will be handled via pm with an administrator as a medium if they so wished. As for the levelling system, I won't be able to stop active members from progressing, but there will be ways for more casual members to progress as well. Events will be divided into difficulties so even if you actually haven't done anything to your character, level wise, you can still join and gain boosts that will let you continue your journey and take on more difficult quests and missions.
Also, you can't solo missions. I put missions so people can play together and maybe start a plot between their characters. So it's a minimum of duo for getting them.
|
|
|
Post by EMMIE on Apr 15, 2015 20:39:05 GMT -8
We have a lot of the same things on my site, with bosses and events and stuff. Leveling, abilities, races, classes, mission (quest) all that jazz. We even do raids that progress to a new area, which sounds like what you are doing with beating a boss and moving to a next arc, so I can give a lot of feed back on what works and what doesn't work, due to trail and error.
So my biggest suggestion would be to limit what members can do to cheat the leveling system, because there is always going to be some douche out there that is going to want to exploit your system because of small winky syndrome. Another good thing that you mentioned is that you won't let people solo mission. Allowing them to solo mission is the worse thing that you can do as this is quickly exploited.
|
|
|
Post by Ai on Apr 16, 2015 4:08:48 GMT -8
Thanks for the feedback Emmie and yes I won't ever let people do solo missions because the main purpose of those missions was to give people to thread about and act as bridges to have characters that otherwise won't have any means of interaction to actually interact xD
As for limiting what they can do, I'm open to suggestions as to what and which. I have decided to put set guidelines for each race for what kind of skills they can and can't do so I hope that will be one of the things that could help. The missions will have a target post count to be completed and they would still have to adhere to word count (150 is a rough cap, I'll raise/lower it depending on what happens when we open). The target post count for the missions will be per person and would have to be passed in order for the mission to conclude. Target post count will vary per mission rank.
That and the amount of exp per post that they should get and the prices for skill upgrades should be all of the measures I'm taking to keep things levelled.
|
|
Phantom of the Black Parade
|
Post by Kuroya on Apr 16, 2015 5:59:41 GMT -8
the last thing I got to ask at the moment is solo threads period working for exp and to again ask how you would deal with people power leveling and then turning to go after lower levels or otherwise storming the party to ruin it for slower players.
|
|
|
Post by Ai on Apr 16, 2015 7:08:07 GMT -8
There will be no solo threads. You can't solo thread ever.
As for people trying to mow down lower level people? I don't really understand what you mean im sorry it's almost 12am my brain is expiring But as for party threads, they won't be able to come in without consent and no one will be able to challenge peeps unless both parties agreed. The missions will be per rank, you can't take missions two ranks below your highest skill level, so let's say you have one level 1 skill and a level 3 skill, you could either take a level 2 mission or a level 3 and above mission but not a level 1 mission so the level 1sters can have a chance to progress.
We can't really hinder people from progressing fast if they are active because they kinda deserve to be strong. So just these measures are in place to make sure that they won't try and power trip. As for events, they will follow the format of levels as the mission above so I think it's kind of balanced that way?
|
|
Phantom of the Black Parade
|
Post by Kuroya on Apr 16, 2015 7:27:25 GMT -8
Really there's two versions I'm concerned about. There's the level five player who goes around and starts generally beating up the level ones, to the point of possibly driving some off. What would happen if the lower levels person doesn't want to get involved but can't back out due to breaking character and the other person refuses to back down or otherwise sets up impossible conditions?
The second is the level five player who drops into a quest and easily murders the boss all of the level threes are fighting. If it were an mmo, it could be explained with a level cap thing, but since it's not, logically, there's nothing to stop them.
Powerplayers are going to show up period, I'm just trying to see how many barriers are up to keep things in check.
|
|